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bd42de5fea718ed6bf680dddbb8d823dd6760b68
godot/platform/linuxbsd
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Omar Polo 3bff838cee add OpenBSD to OS_LinuxBSD::get_name()
2021-05-21 21:35:31 +02:00
..
export
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context_gl_x11.cpp
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context_gl_x11.h
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crash_handler_linuxbsd.cpp
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crash_handler_linuxbsd.h
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detect_prime_x11.cpp
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detect_prime_x11.h
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detect.py
Make all file access 64-bit (uint64_t)
2021-05-17 15:06:19 +02:00
display_server_x11.cpp
Merge pull request #48168 from LightningAA/control-to-ctrl-4.0
2021-05-17 17:38:02 +02:00
display_server_x11.h
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godot_linuxbsd.cpp
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joypad_linux.cpp
Style: Apply clang-tidy's readability-braces-around-statements
2021-04-05 14:09:59 +02:00
joypad_linux.h
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key_mapping_x11.cpp
Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods
2021-05-07 14:00:50 -06:00
key_mapping_x11.h
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libudev-so_wrap.c
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libudev-so_wrap.h
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logo.png
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os_linuxbsd.cpp
add OpenBSD to OS_LinuxBSD::get_name()
2021-05-21 21:35:31 +02:00
os_linuxbsd.h
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pck_embed.ld
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pck_embed.legacy.ld
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platform_config.h
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platform_linuxbsd_builders.py
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SCsub
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vulkan_context_x11.cpp
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vulkan_context_x11.h
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