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bdf24924e6a1fdc052fd52c46d4c60119ecff4a7
godot
/
editor
/
gui
History
Lukas Tenbrink
b5c31ebb41
Add contains_char() for single-character 'contains' calls.
2024-12-06 20:23:35 +01:00
..
editor_bottom_panel.cpp
…
editor_bottom_panel.h
…
editor_dir_dialog.cpp
…
editor_dir_dialog.h
…
editor_file_dialog.cpp
Fix UI inconsistencies in EditorFileDialog's toolbar
2024-12-05 16:56:59 +08:00
editor_file_dialog.h
Fix UI inconsistencies in EditorFileDialog's toolbar
2024-12-05 16:56:59 +08:00
editor_object_selector.cpp
…
editor_object_selector.h
…
editor_quick_open_dialog.cpp
…
editor_quick_open_dialog.h
…
editor_run_bar.cpp
…
editor_run_bar.h
…
editor_scene_tabs.cpp
…
editor_scene_tabs.h
…
editor_spin_slider.cpp
Use
SceneStringName
in more places
2024-12-02 14:39:16 +01:00
editor_spin_slider.h
…
editor_title_bar.cpp
[macOS] Use native window drag for the custom editor title bars.
2024-12-02 17:40:27 +02:00
editor_title_bar.h
…
editor_toaster.cpp
Add copy to toast notification
2024-11-30 14:51:50 -05:00
editor_toaster.h
Add copy to toast notification
2024-11-30 14:51:50 -05:00
editor_validation_panel.cpp
…
editor_validation_panel.h
…
editor_version_button.cpp
…
editor_version_button.h
…
editor_zoom_widget.cpp
…
editor_zoom_widget.h
…
scene_tree_editor.cpp
Add contains_char() for single-character 'contains' calls.
2024-12-06 20:23:35 +01:00
scene_tree_editor.h
…
SCsub
…