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be6d5bbba609e34ebde0a9cd37dc45216fa2d476
godot/editor/export
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RedworkDE 2e167ca943 Bind EditorExportPlugin::_get_export_features
2023-02-07 23:14:20 +01:00
..
editor_export_platform_pc.cpp
…
editor_export_platform_pc.h
…
editor_export_platform.cpp
Restore script class cache if removed
2023-01-31 11:28:21 +01:00
editor_export_platform.h
Refactor high quality texture import
2023-01-30 15:53:23 +01:00
editor_export_plugin.cpp
Bind EditorExportPlugin::_get_export_features
2023-02-07 23:14:20 +01:00
editor_export_plugin.h
Add "dedicated server" export mode which can strip unneeded visual resources
2023-01-23 13:24:54 -06:00
editor_export_preset.cpp
Merge pull request #70377 from dsnopek/server-export-mk2
2023-01-23 22:13:28 +01:00
editor_export_preset.h
Merge pull request #70377 from dsnopek/server-export-mk2
2023-01-23 22:13:28 +01:00
editor_export_shared_object.h
…
editor_export.cpp
Refactor high quality texture import
2023-01-30 15:53:23 +01:00
editor_export.h
…
export_template_manager.cpp
…
export_template_manager.h
…
project_export.cpp
Make it clearer that file modes propagate to children in the dedicated server export
2023-01-30 15:10:44 -06:00
project_export.h
Make it clearer that file modes propagate to children in the dedicated server export
2023-01-30 15:10:44 -06:00
SCsub
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