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beb87504e076afeb37e5f2765c8417f92a044e13
godot/modules/websocket
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Fabio Alessandrelli beb87504e0 Remove WebSocket defaults from project settings.
Can be manually set, let's not pollute them further.
Should also be done for WebRTC.
2020-05-12 12:24:26 +02:00
..
doc_classes
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config.py
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emws_client.cpp
Remove WebSocket defaults from project settings.
2020-05-12 12:24:26 +02:00
emws_client.h
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emws_peer.cpp
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emws_peer.h
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emws_server.cpp
Replace NULL with nullptr
2020-04-02 13:38:00 +02:00
emws_server.h
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packet_buffer.h
Replace NULL with nullptr
2020-04-02 13:38:00 +02:00
register_types.cpp
Remove WebSocket defaults from project settings.
2020-05-12 12:24:26 +02:00
register_types.h
…
SCsub
…
websocket_client.cpp
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websocket_client.h
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websocket_macros.h
Remove WebSocket defaults from project settings.
2020-05-12 12:24:26 +02:00
websocket_multiplayer_peer.cpp
Replace NULL with nullptr
2020-04-02 13:38:00 +02:00
websocket_multiplayer_peer.h
…
websocket_peer.cpp
…
websocket_peer.h
…
websocket_server.cpp
…
websocket_server.h
…
wsl_client.cpp
Remove WebSocket defaults from project settings.
2020-05-12 12:24:26 +02:00
wsl_client.h
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wsl_peer.cpp
Replace NULL with nullptr
2020-04-02 13:38:00 +02:00
wsl_peer.h
Replace NULL with nullptr
2020-04-02 13:38:00 +02:00
wsl_server.cpp
Remove WebSocket defaults from project settings.
2020-05-12 12:24:26 +02:00
wsl_server.h
…
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