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beddfb443717ca48852d57745f332cfc3bf486dd
godot/servers/visual
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lawnjelly a79293e0fc Add 2d snap transforms option
This is a cut back backport of reduz snapping PR #43194.

It just offers a global project setting for transform snapping.
2020-11-15 09:40:07 +00:00
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rasterizer.cpp
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rasterizer.h
Add a debanding property to Viewport for GLES3
2020-10-20 19:07:15 +02:00
SCsub
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shader_language.cpp
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shader_language.h
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shader_types.cpp
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shader_types.h
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visual_server_canvas.cpp
Add 2d snap transforms option
2020-11-15 09:40:07 +00:00
visual_server_canvas.h
Add 2d snap transforms option
2020-11-15 09:40:07 +00:00
visual_server_globals.cpp
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visual_server_globals.h
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visual_server_raster.cpp
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visual_server_raster.h
Add a debanding property to Viewport for GLES3
2020-10-20 19:07:15 +02:00
visual_server_scene.cpp
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visual_server_scene.h
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visual_server_viewport.cpp
Add a debanding property to Viewport for GLES3
2020-10-20 19:07:15 +02:00
visual_server_viewport.h
Add a debanding property to Viewport for GLES3
2020-10-20 19:07:15 +02:00
visual_server_wrap_mt.cpp
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visual_server_wrap_mt.h
Add a debanding property to Viewport for GLES3
2020-10-20 19:07:15 +02:00
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