Logo
Explore Help
Sign In
northern-lighthouse/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
c19bf7cda9a4da8b8fb73e7eaccb668f3b7fe84a
godot/platform/macos/export
History
bruvzg e45cc9c72b Use "version" project setting as macOS/iOS "short_version" fallback.
2023-10-20 19:31:08 +03:00
..
codesign.cpp
Remove uses of vformat() with no placeholders
2023-06-28 16:27:55 +02:00
codesign.h
Style: Harmonize header includes in platform ports
2023-06-08 15:19:19 +02:00
export_plugin.cpp
Use "version" project setting as macOS/iOS "short_version" fallback.
2023-10-20 19:31:08 +03:00
export_plugin.h
Allow exporting release Android builds without a debug keystore
2023-06-19 01:00:13 -03:00
export.cpp
[Export] Add readable descriptions and validation warnings to the export options.
2023-04-19 08:35:59 +03:00
export.h
[Export] Add readable descriptions and validation warnings to the export options.
2023-04-19 08:35:59 +03:00
lipo.cpp
[macOS export] Fix lipo file handling.
2023-06-16 11:07:56 +03:00
lipo.h
Style: Harmonize header includes in platform ports
2023-06-08 15:19:19 +02:00
logo.svg
SCons: Move platform logo/run icon to export folder
2023-06-20 13:16:37 +02:00
macho.cpp
…
macho.h
…
plist.cpp
…
plist.h
…
run_icon.svg
Optimize SVG icons and remove unused Transpose icon
2023-07-07 17:58:15 +03:00
Powered by Gitea Version: 1.24.1 Page: 1400ms Template: 90ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API