Logo
Explore Help
Sign In
northern-lighthouse/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
c2d72a691f7b090b56b0bc00a00a01c6d40c7eb8
godot/modules/gltf/doc_classes
History
Aaron Franke 92b243dc3c Separate Shape3D resource logic in GLTFPhysicsShape
2024-04-04 16:22:01 -07:00
..
EditorSceneFormatImporterBlend.xml
…
EditorSceneFormatImporterGLTF.xml
…
GLTFAccessor.xml
…
GLTFAnimation.xml
Add ufbx for FBX importing
2024-02-23 22:33:04 +01:00
GLTFBufferView.xml
gltf export: Remove snapping and fix validation
2024-03-10 06:07:46 -07:00
GLTFCamera.xml
…
GLTFDocument.xml
…
GLTFDocumentExtension.xml
…
GLTFDocumentExtensionConvertImporterMesh.xml
…
GLTFLight.xml
Add ufbx for FBX importing
2024-02-23 22:33:04 +01:00
GLTFMesh.xml
[Doc] Fix some incorrect uses of a/an
2024-03-13 21:20:28 +01:00
GLTFNode.xml
[Doc] Fix some incorrect uses of "children"
2024-02-29 11:52:55 +01:00
GLTFPhysicsBody.xml
Separate Shape3D resource logic in GLTFPhysicsShape
2024-04-04 16:22:01 -07:00
GLTFPhysicsShape.xml
Separate Shape3D resource logic in GLTFPhysicsShape
2024-04-04 16:22:01 -07:00
GLTFSkeleton.xml
…
GLTFSkin.xml
…
GLTFSpecGloss.xml
…
GLTFState.xml
Add new scene import option to import as Skeleton
2024-02-26 03:06:07 -08:00
GLTFTexture.xml
[Doc] Fix some incorrect uses of a/an
2024-03-13 21:20:28 +01:00
GLTFTextureSampler.xml
…
Powered by Gitea Version: 1.24.1 Page: 2002ms Template: 98ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API