Logo
Explore Help
Sign In
northern-lighthouse/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
c2f6a73e4eb42d55da01e4207cfe1cb07cbf6bc5
godot/scene
History
Rémi Verschelde 3a0cfd3d85 Merge pull request #47960 from smix8/issue_47334_navagent2d_target_reached
2021-04-27 13:34:48 +02:00
..
2d
Merge pull request #47960 from smix8/issue_47334_navagent2d_target_reached
2021-04-27 13:34:48 +02:00
3d
Fix NavigationAgent3D not emitting "target_reached" Signal
2021-04-27 12:31:50 +02:00
animation
Use Array for node configuration warnings
2021-04-11 23:25:38 -05:00
audio
…
debugger
…
gui
Rename LineEdit caret_* properties getters and setters to match property
2021-04-17 12:41:23 +01:00
main
Call randomize() automatically
2021-04-22 21:13:43 +02:00
resources
Merge pull request #47826 from Chaosus/vs_fix_default_input_overriding
2021-04-27 10:42:51 +02:00
register_scene_types.cpp
Merge pull request #46273 from Chaosus/vs_comment
2021-04-04 16:04:12 +02:00
register_scene_types.h
…
scene_string_names.cpp
Scene: Remove unused mesh_materials StringNames
2021-04-15 13:02:10 +02:00
scene_string_names.h
Scene: Remove unused mesh_materials StringNames
2021-04-15 13:02:10 +02:00
SCsub
…
Powered by Gitea Version: 1.24.1 Page: 1318ms Template: 105ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API