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c455cb65550c19afbbf657a1dbf9af2ca3b603da
godot
/
editor
/
export
History
bruvzg
a0bd5f8568
[Export] Improve app / file version validation.
2023-11-01 11:25:44 +02:00
..
editor_export_platform_pc.cpp
…
editor_export_platform_pc.h
…
editor_export_platform.cpp
Merge pull request
#82103
from bruvzg/icu_export
2023-10-03 17:21:41 +02:00
editor_export_platform.h
Expose EditorExportPlatform::get_os_name()
2023-09-07 12:28:09 -05:00
editor_export_plugin.cpp
…
editor_export_plugin.h
…
editor_export_preset.cpp
[Export] Improve app / file version validation.
2023-11-01 11:25:44 +02:00
editor_export_preset.h
Add a "version" project setting and use it in new export presets
2023-08-04 10:29:33 +02:00
editor_export_shared_object.h
…
editor_export.cpp
Add a button in the export dialog to fix missing texture formats
2023-08-17 02:56:42 -05:00
editor_export.h
…
export_template_manager.cpp
Replace
ERR_FAIL_COND
with
ERR_FAIL_NULL
where applicable
2023-10-08 17:23:33 +02:00
export_template_manager.h
…
project_export.cpp
Merge pull request
#79725
from Calinou/editor-export-mode-clarify-heading
2023-10-30 23:16:54 +01:00
project_export.h
Merge pull request
#79725
from Calinou/editor-export-mode-clarify-heading
2023-10-30 23:16:54 +01:00
SCsub
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