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c456b3dc5501a36e00a8fa54776ab121ae7e2d4f
godot
/
core
/
string
History
Thaddeus Crews
06bdfa5a16
Merge pull request
#110478
from beicause/opt-node-path-to-string
...
Optimize NodePath to String by using cached path
2025-10-23 11:03:53 -05:00
..
alt_codes.h
…
char_range.inc
…
char_utils.h
…
fuzzy_search.cpp
…
fuzzy_search.h
…
locales.h
…
node_path.cpp
…
node_path.h
Remove
Array
include from
dictionary.h
and
ustring.h
.
2025-10-06 16:21:36 +02:00
optimized_translation.cpp
…
optimized_translation.h
…
plural_rules.cpp
…
plural_rules.h
…
print_string.cpp
…
print_string.h
…
SCsub
…
string_buffer.h
…
string_builder.cpp
…
string_builder.h
…
string_name.cpp
…
string_name.h
…
translation_domain.cpp
Merge pull request
#107999
from timothyqiu/translation-cleanup
2025-10-15 16:31:09 -05:00
translation_domain.h
…
translation_po.cpp
…
translation_po.h
…
translation_server.compat.inc
…
translation_server.cpp
Merge pull request
#107999
from timothyqiu/translation-cleanup
2025-10-15 16:31:09 -05:00
translation_server.h
Merge pull request
#107999
from timothyqiu/translation-cleanup
2025-10-15 16:31:09 -05:00
translation.cpp
…
translation.h
…
ucaps.h
…
ustring.cpp
Merge pull request
#107999
from timothyqiu/translation-cleanup
2025-10-15 16:31:09 -05:00
ustring.h
Remove
Array
include from
dictionary.h
and
ustring.h
.
2025-10-06 16:21:36 +02:00