This website requires JavaScript.
Explore
Help
Sign In
northern-lighthouse
/
godot
Watch
1
Star
0
Fork
0
You've already forked godot
Code
Issues
Pull Requests
Actions
Packages
Projects
Releases
Wiki
Activity
Files
c4e24d2b3bcfefc8cd4a3ec0d44802a24ef7ef79
godot
/
servers
/
rendering
/
renderer_rd
/
shaders
/
forward_mobile
History
QbieShay
41a2b0e83e
Added premult alpha blending to 3D (spatial) shaders.
...
Co-authored-by: jitspoe <
jitspoe@yahoo.com
> Co-authored-by: Clay John <
claynjohn@gmail.com
>
2024-05-01 00:53:29 +02:00
..
scene_forward_mobile_inc.glsl
Use best fit normals for storing screen space normals
2023-12-21 14:41:29 -07:00
scene_forward_mobile.glsl
Added premult alpha blending to 3D (spatial) shaders.
2024-05-01 00:53:29 +02:00
SCsub
…