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c60ac64e8fa16ffc092c6c773ebe49a1312045cd
godot
/
core
/
string
History
Aaron Franke
c60ac64e8f
Fix big negative numbers printing incorrect decimals in num_real
2022-10-15 17:57:54 -05:00
..
char_range.inc
…
char_utils.h
…
locales.h
HarfBuzz: Update to version 5.2.0, add new Unicode 15 blocks and scripts.
2022-09-17 23:19:11 +03:00
node_path.cpp
…
node_path.h
…
optimized_translation.cpp
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4.
2022-10-07 11:32:33 +03:00
optimized_translation.h
…
print_string.cpp
…
print_string.h
…
SCsub
…
string_buffer.h
…
string_builder.cpp
…
string_builder.h
…
string_name.cpp
…
string_name.h
…
translation_po.cpp
…
translation_po.h
…
translation.cpp
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4.
2022-10-07 11:32:33 +03:00
translation.h
Replace Array return types with TypedArray 3
2022-08-24 12:53:36 +02:00
ucaps.h
…
ustring.cpp
Fix big negative numbers printing incorrect decimals in num_real
2022-10-15 17:57:54 -05:00
ustring.h
Style: Cleanup header guards for consistency
2022-09-26 13:51:17 +02:00