Logo
Explore Help
Sign In
northern-lighthouse/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
c67b9a43e302a4b65d66e23da3865f485d20bb0c
godot/modules/gdscript/language_server
History
A Thousand Ships 889410dcda Add String::replace_char(s) methods for performance and convenience
2025-04-10 13:08:45 +02:00
..
gdscript_extend_parser.cpp
LSP: Fix relative path handling for document links
2025-04-05 17:35:06 +02:00
gdscript_extend_parser.h
Style: Convert namespaces to PascalCase
2025-03-23 19:10:24 -05:00
gdscript_language_protocol.cpp
Add String::replace_char(s) methods for performance and convenience
2025-04-10 13:08:45 +02:00
gdscript_language_protocol.h
Core: Avoid including modules_enabled in headers
2025-03-11 19:42:13 -05:00
gdscript_language_server.cpp
Remove unused header in drivers and modules.
2024-12-24 00:40:47 +08:00
gdscript_language_server.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
gdscript_text_document.cpp
Style: Convert namespaces to PascalCase
2025-03-23 19:10:24 -05:00
gdscript_text_document.h
JSONRPC: Require manual method registration
2025-04-03 17:51:03 +02:00
gdscript_workspace.cpp
Add uri_file_decode to handle + in file names.
2025-04-07 23:49:17 +03:00
gdscript_workspace.h
JSONRPC: Require manual method registration
2025-04-03 17:51:03 +02:00
godot_lsp.h
Add String::replace_char(s) methods for performance and convenience
2025-04-10 13:08:45 +02:00
Powered by Gitea Version: 1.24.1 Page: 275ms Template: 4ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API