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c6be5f130c7e7a8de12a719a33253ee4674ba8a6
godot
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modules
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mono
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editor
History
Rémi Verschelde
1a6e4ce906
Merge pull request
#90002
from raulsntos/dotnet/expose-property-accessors
...
C#: Make internal properties and property accessors public (but hidden)
2024-04-22 12:51:42 +02:00
..
Godot.NET.Sdk
Add property UsingGodotNETSdk to Godot.NET.Sdk
2024-03-18 09:48:52 -07:00
GodotTools
[.NET] Disable output embedding on macOS, move it to the advanced options on other platforms.
2024-04-09 17:47:39 +03:00
script_templates
Add two new COMSTR environment variables
2024-03-01 12:44:03 -06:00
bindings_generator.cpp
C#: Make internal properties and property accessors public (but hidden)
2024-03-29 20:36:04 +01:00
bindings_generator.h
C#: Make internal properties and property accessors public (but hidden)
2024-03-29 20:36:04 +01:00
code_completion.cpp
Extract ScriptInstance to simplify includes
2023-09-06 22:54:38 +02:00
code_completion.h
…
editor_internal_calls.cpp
Merge pull request
#86676
from rune-scape/sparse-script-reload
2024-01-17 18:52:54 +01:00
editor_internal_calls.h
…
hostfxr_resolver.cpp
clang-tidy: Enforce
modernize-use-nullptr
2024-03-12 10:59:53 -05:00
hostfxr_resolver.h
…
semver.cpp
…
semver.h
…