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c8d64e8580da5bf53ccbb5790389b310d3d68e2d
godot
/
core
/
string
History
bruvzg
db3fadc560
Improve layout direction/locale automatic selection.
...
(cherry picked from commit
82d7923c65
)
2023-03-27 16:36:53 +02:00
..
char_range.inc
…
char_utils.h
…
locales.h
…
node_path.cpp
Remove unused
has_slashes
from NodePath
2023-02-01 11:32:39 -06:00
node_path.h
Remove unused
has_slashes
from NodePath
2023-02-01 11:32:39 -06:00
optimized_translation.cpp
…
optimized_translation.h
…
print_string.cpp
…
print_string.h
…
SCsub
…
string_buffer.h
…
string_builder.cpp
…
string_builder.h
…
string_name.cpp
StringName: fix returning dangling data from char constructor.
2023-02-06 07:16:55 -08:00
string_name.h
…
translation_po.cpp
Don't warn when using TTRN() in a language without plurals
2023-02-11 13:21:57 +08:00
translation_po.h
…
translation.cpp
Improve layout direction/locale automatic selection.
2023-03-27 16:36:53 +02:00
translation.h
Prepare for moving editor and classref translations to godot-editor-l10n repo
2023-02-07 14:20:40 +01:00
ucaps.h
…
ustring.cpp
Fix String.split() with empty string and delimeter
2023-02-02 01:34:11 +01:00
ustring.h
Handle gltf binary
2023-01-27 02:02:02 -08:00