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c8ff7880524e28e4e025f4e4e633218694ffc058
godot
/
editor
/
debugger
History
Thaddeus Crews
f3294e59e1
Merge pull request
#98891
from Faless/debugger/game_view_settings
...
[Debugger] Better settings configuration for RuntimeNodeSelect and Window quit
2024-11-10 12:12:46 -06:00
..
debug_adapter
…
editor_debugger_inspector.cpp
…
editor_debugger_inspector.h
…
editor_debugger_node.cpp
Add "Game" editor for better runtime debugging
2024-10-30 11:42:17 -03:00
editor_debugger_node.h
Add "Game" editor for better runtime debugging
2024-10-30 11:42:17 -03:00
editor_debugger_server.cpp
…
editor_debugger_server.h
…
editor_debugger_tree.cpp
Add "Game" editor for better runtime debugging
2024-10-30 11:42:17 -03:00
editor_debugger_tree.h
Add "Game" editor for better runtime debugging
2024-10-30 11:42:17 -03:00
editor_expression_evaluator.cpp
…
editor_expression_evaluator.h
…
editor_file_server.cpp
…
editor_file_server.h
…
editor_performance_profiler.cpp
…
editor_performance_profiler.h
…
editor_profiler.cpp
Rename internal Button icon to button_icon to match exposed methods
2024-10-29 16:23:03 -07:00
editor_profiler.h
…
editor_visual_profiler.cpp
Rename internal Button icon to button_icon to match exposed methods
2024-10-29 16:23:03 -07:00
editor_visual_profiler.h
…
script_editor_debugger.cpp
Merge pull request
#98891
from Faless/debugger/game_view_settings
2024-11-10 12:12:46 -06:00
script_editor_debugger.h
Reload cached resources in runtime on file reimport
2024-11-05 10:51:20 -03:00
SCsub
…