Logo
Explore Help
Sign In
northern-lighthouse/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
ca30b70943b1d2c19c10e901786edb8b095f7834
godot/core/object
History
Lightning_A c63b18507d Use range iterators for Map
2021-09-30 15:09:12 -06:00
..
callable_method_pointer.cpp
…
callable_method_pointer.h
…
class_db.cpp
[ClassDB] Unify construct/extension retrieval.
2021-09-22 18:33:29 +02:00
class_db.h
[ClassDB] Unify construct/extension retrieval.
2021-09-22 18:33:29 +02:00
make_virtuals.py
Fix misspelled "overriden"
2021-08-26 01:44:01 +08:00
message_queue.cpp
Use range iterators for Map
2021-09-30 15:09:12 -06:00
message_queue.h
…
method_bind.cpp
…
method_bind.h
Replace BIND_VMETHOD by new GDVIRTUAL syntax
2021-08-22 08:23:58 -03:00
object_id.h
…
object.cpp
Replace BIND_VMETHOD by new GDVIRTUAL syntax
2021-08-22 08:23:58 -03:00
object.h
Implement properties arrays in the Inspector.
2021-09-07 09:51:28 +02:00
ref_counted.cpp
Redo how instance bindings work
2021-07-08 17:08:12 -03:00
ref_counted.h
Replace BIND_VMETHOD by new GDVIRTUAL syntax
2021-08-22 08:23:58 -03:00
script_language.cpp
Use range iterators for Map
2021-09-30 15:09:12 -06:00
script_language.h
[Net] Move multiplayer to core subdir, split RPCManager.
2021-09-07 11:14:30 +02:00
SCsub
…
undo_redo.cpp
Improve Undo/Redo menu items
2021-08-17 21:11:10 +08:00
undo_redo.h
Improve Undo/Redo menu items
2021-08-17 21:11:10 +08:00
Powered by Gitea Version: 1.24.1 Page: 1707ms Template: 196ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API