Logo
Explore Help
Sign In
northern-lighthouse/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
cc025fc8e7e379cb157890d08720f2cbcc96e3ad
godot/modules/csg
History
Aaron Franke aeb7075628 Replace vector == and is_zero_approx(distance) with is_equal_approx
Internal changes only
2019-10-14 16:47:42 -04:00
..
doc_classes
doc: Sync classref with current source
2019-07-15 20:45:30 +02:00
icons
Add support for creating editor icons per module
2019-06-28 23:42:26 +03:00
config.py
SCons: Pass env to modules can_build method
2018-05-30 19:11:36 +02:00
csg_gizmos.cpp
Added skin support and simplified APIs to override bone position.
2019-09-18 19:46:32 -03:00
csg_gizmos.h
Made use of semicolons more consitent, fixed formatting
2019-06-19 15:24:31 +02:00
csg_shape.cpp
Merge pull request #32051 from qarmin/some_error_explanation
2019-09-25 11:51:54 +02:00
csg_shape.h
Some code changed with Clang-Tidy
2019-06-26 15:08:25 +02:00
csg.cpp
Replace vector == and is_zero_approx(distance) with is_equal_approx
2019-10-14 16:47:42 -04:00
csg.h
Core: Ensure classes match their header filename
2019-02-12 13:34:25 +01:00
register_types.cpp
Update copyright statements to 2019
2019-01-01 12:58:10 +01:00
register_types.h
Update copyright statements to 2019
2019-01-01 12:58:10 +01:00
SCsub
CSG Support for Godot!
2018-04-27 21:55:10 -03:00
Powered by Gitea Version: 1.24.1 Page: 407ms Template: 7ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API