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cc245ff8a63efe00f29cefaea501b4192e6701df
godot
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core
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debugger
History
Fabio Alessandrelli
67265d14f7
[MP] Move engine and editor profilers to a plugin.
...
Also refactor the editor plugin out of the ReplicationEditor.
2022-11-14 15:09:00 +01:00
..
debugger_marshalls.cpp
…
debugger_marshalls.h
…
engine_debugger.cpp
…
engine_debugger.h
…
engine_profiler.cpp
…
engine_profiler.h
…
local_debugger.cpp
…
local_debugger.h
…
remote_debugger_peer.cpp
Remove NO_THREADS fallback code, Godot 4 requires thread support
2022-10-03 11:23:26 +02:00
remote_debugger_peer.h
Remove NO_THREADS fallback code, Godot 4 requires thread support
2022-10-03 11:23:26 +02:00
remote_debugger.cpp
[MP] Move engine and editor profilers to a plugin.
2022-11-14 15:09:00 +01:00
remote_debugger.h
[MP] Move engine and editor profilers to a plugin.
2022-11-14 15:09:00 +01:00
script_debugger.cpp
…
script_debugger.h
…
SCsub
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