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cc894e59ea44986ad2d5bf331b02b1bf087e06df
godot/modules/openxr/scene
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devloglogan 6a8f2f00ac Apply reference frame transform to OpenXRCompositionLayer nodes
2024-05-29 07:52:54 -05:00
..
openxr_composition_layer_cylinder.cpp
Apply reference frame transform to OpenXRCompositionLayer nodes
2024-05-29 07:52:54 -05:00
openxr_composition_layer_cylinder.h
Apply reference frame transform to OpenXRCompositionLayer nodes
2024-05-29 07:52:54 -05:00
openxr_composition_layer_equirect.cpp
Apply reference frame transform to OpenXRCompositionLayer nodes
2024-05-29 07:52:54 -05:00
openxr_composition_layer_equirect.h
Apply reference frame transform to OpenXRCompositionLayer nodes
2024-05-29 07:52:54 -05:00
openxr_composition_layer_quad.cpp
Apply reference frame transform to OpenXRCompositionLayer nodes
2024-05-29 07:52:54 -05:00
openxr_composition_layer_quad.h
Apply reference frame transform to OpenXRCompositionLayer nodes
2024-05-29 07:52:54 -05:00
openxr_composition_layer.cpp
Apply reference frame transform to OpenXRCompositionLayer nodes
2024-05-29 07:52:54 -05:00
openxr_composition_layer.h
Apply reference frame transform to OpenXRCompositionLayer nodes
2024-05-29 07:52:54 -05:00
openxr_hand.cpp
Revert OpenXRHand to its pre-SkeletonModifier3D state
2024-04-16 10:36:43 -05:00
openxr_hand.h
Revert OpenXRHand to its pre-SkeletonModifier3D state
2024-04-16 10:36:43 -05:00
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