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cc894e59ea44986ad2d5bf331b02b1bf087e06df
godot
/
servers
/
rendering
History
Rémi Verschelde
9c77f57a1d
Merge pull request
#95350
from Chaosus/shader_fix_for_loop_comma_crash
...
Fix shader crash when the comma used in `for` loop as a trailing
2024-08-16 14:33:42 +02:00
..
dummy
Fix LightmapGI causes crash when using --headless
2024-08-07 11:38:05 +02:00
environment
…
renderer_rd
Merge pull request
#95438
from clayjohn/SSR-roughness-fix
2024-08-16 10:36:03 +02:00
storage
…
renderer_canvas_cull.cpp
…
renderer_canvas_cull.h
…
renderer_canvas_render.cpp
…
renderer_canvas_render.h
…
renderer_compositor.cpp
…
renderer_compositor.h
Fix regression around OpenGL swapchain optimisation for OpenXR
2024-07-29 12:46:58 +10:00
renderer_geometry_instance.cpp
…
renderer_geometry_instance.h
…
renderer_scene_cull.cpp
Merge pull request
#95379
from SlashScreen/fix_dir_light_layers
2024-08-16 10:35:44 +02:00
renderer_scene_cull.h
…
renderer_scene_occlusion_cull.cpp
…
renderer_scene_occlusion_cull.h
…
renderer_scene_render.cpp
…
renderer_scene_render.h
…
renderer_viewport.cpp
Fix regression around OpenGL swapchain optimisation for OpenXR
2024-07-29 12:46:58 +10:00
renderer_viewport.h
…
rendering_context_driver.cpp
…
rendering_context_driver.h
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rendering_device_binds.cpp
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rendering_device_binds.h
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rendering_device_commons.cpp
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rendering_device_commons.h
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rendering_device_driver.cpp
…
rendering_device_driver.h
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rendering_device_graph.cpp
…
rendering_device_graph.h
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rendering_device.compat.inc
…
rendering_device.cpp
Fail when submit or sync called on main rendering device
2024-08-12 15:50:01 -07:00
rendering_device.h
Fail when submit or sync called on main rendering device
2024-08-12 15:50:01 -07:00
rendering_light_culler.cpp
…
rendering_light_culler.h
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rendering_method.cpp
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rendering_method.h
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rendering_server_constants.h
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rendering_server_default.cpp
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rendering_server_default.h
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rendering_server_globals.cpp
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rendering_server_globals.h
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SCsub
…
shader_compiler.cpp
Emit normal_roughness compatibility code in custom functions
2024-07-26 10:45:36 -07:00
shader_compiler.h
…
shader_language.cpp
Merge pull request
#95350
from Chaosus/shader_fix_for_loop_comma_crash
2024-08-16 14:33:42 +02:00
shader_language.h
Fix shader crash when the comma used in
for
loop as a trailing
2024-08-10 11:23:11 +03:00
shader_preprocessor.cpp
…
shader_preprocessor.h
…
shader_types.cpp
…
shader_types.h
…
shader_warnings.cpp
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shader_warnings.h
…