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cd4b60d0d4e3b8acce5aaa4656fd342c677db4e2
godot/modules/mono/editor
History
Aaron Franke b831fb0a54 Rename Transform2D "elements" to "columns"
2022-04-29 08:02:39 -05:00
..
Godot.NET.Sdk
Bump Godot.NET.Sdk and SourceGenerators versions
2021-12-05 15:56:18 +01:00
GodotTools
Implement GDExtension export plugin.
2022-03-16 11:16:19 +02:00
script_templates
Refactor GDScript/C# script templates logic to be editor-only
2022-03-28 16:21:00 +02:00
bindings_generator.cpp
Rename Transform2D "elements" to "columns"
2022-04-29 08:02:39 -05:00
bindings_generator.h
Support static methods in C# bindings generator
2022-03-22 19:36:57 +01:00
code_completion.cpp
Make FileAccess and DirAccess classes reference counted.
2022-04-11 13:28:51 +03:00
code_completion.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
editor_internal_calls.cpp
Improve compilation speed (forward declarations/includes cleanup)
2022-02-12 02:46:22 +01:00
editor_internal_calls.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
godotsharp_export.cpp
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
godotsharp_export.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
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