This website requires JavaScript.
Explore
Help
Sign In
northern-lighthouse
/
godot
Watch
1
Star
0
Fork
0
You've already forked godot
Code
Issues
Pull Requests
Actions
Packages
Projects
Releases
Wiki
Activity
Files
cd9fd6ddfd837a64ebea51e495adfb8fa843eee4
godot
/
modules
/
lightmapper_rd
History
bruvzg
899e56de5d
Re-add optional OIDN denoise as an external executable.
2023-10-11 19:52:18 +03:00
..
config.py
Disable
lightmapper_rd
module in non-editor builds (and in Android editor)
2023-09-29 11:30:15 +02:00
lightmapper_rd.cpp
Re-add optional OIDN denoise as an external executable.
2023-10-11 19:52:18 +03:00
lightmapper_rd.h
Re-add optional OIDN denoise as an external executable.
2023-10-11 19:52:18 +03:00
lm_blendseams.glsl
…
lm_common_inc.glsl
…
lm_compute.glsl
Fix trace_ray() function in the lightmapper missing hits with large triangles.
2023-10-09 09:44:40 -03:00
lm_raster.glsl
…
register_types.cpp
Re-add optional OIDN denoise as an external executable.
2023-10-11 19:52:18 +03:00
register_types.h
…
SCsub
…