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ce512b35c19a4e4c482c63374c22b7dee026d2d9
godot/scene
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Rémi Verschelde 345b4bb86a Merge pull request #58282 from keptsecret/filedialog_visibility_unresponsive
Fix to prevent AcceptDialog and children class taking over main window
2022-02-28 12:48:59 +01:00
..
2d
Merge pull request #58596 from rburing/joints_disconnect_connected_signals
2022-02-28 11:00:14 +01:00
3d
Merge pull request #58596 from rburing/joints_disconnect_connected_signals
2022-02-28 11:00:14 +01:00
animation
Style: Cleanup single-line blocks, semicolons, dead code
2022-02-16 14:06:29 +01:00
audio
Use switch consistently in _notification (scene folder)
2022-02-15 18:44:55 +01:00
debugger
[Debugger] Move most profilers to ServersDebugger.
2022-02-06 17:36:48 +01:00
gui
Improve popup window handling.
2022-02-25 09:33:27 +02:00
main
Merge pull request #58282 from keptsecret/filedialog_visibility_unresponsive
2022-02-28 12:48:59 +01:00
multiplayer
[Net] Optimize object cache notification send for single peer.
2022-02-21 19:55:07 +01:00
resources
Merge pull request #58496 from JFonS/fix_lm_crash
2022-02-24 13:29:51 +01:00
property_utils.cpp
…
property_utils.h
…
register_scene_types.cpp
Add sub-pixel glyph positioning support.
2022-02-12 19:55:52 +02:00
register_scene_types.h
…
scene_string_names.cpp
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scene_string_names.h
…
SCsub
[Net] New replication interface, spawner and synchronizer nodes.
2022-02-04 14:56:30 +01:00
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