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ce63df2610f8686f503d1f4dc8cef625c6de7dfd
godot
/
core
/
input
History
Lightning_A
e078f970db
Rename
remove()
to
remove_at()
when removing by index
2021-11-23 18:58:57 -07:00
..
default_controller_mappings.h
…
gamecontrollerdb.txt
…
godotcontrollerdb.txt
…
input_builders.py
…
input_enums.h
Use "enum class" for input enums
2021-11-12 15:37:54 -06:00
input_event.cpp
Use "enum class" for input enums
2021-11-12 15:37:54 -06:00
input_event.h
Use "enum class" for input enums
2021-11-12 15:37:54 -06:00
input_map.cpp
Use "enum class" for input enums
2021-11-12 15:37:54 -06:00
input_map.h
…
input.cpp
Rename
remove()
to
remove_at()
when removing by index
2021-11-23 18:58:57 -07:00
input.h
Add Input.is_physical_key_pressed method.
2021-11-23 11:14:19 +02:00
SCsub
…
shortcut.cpp
…
shortcut.h
…