This website requires JavaScript.
Explore
Help
Sign In
northern-lighthouse
/
godot
Watch
1
Star
0
Fork
0
You've already forked godot
Code
Issues
Pull Requests
Actions
Packages
Projects
Releases
Wiki
Activity
Files
ce97ddbcb125228cc88fbfdcae932e110ee7daee
godot
/
platform
/
android
/
export
History
Hugo Locurcio
ce97ddbcb1
Rename GLES2 driver to OpenGL to prepare for the upgrade to GLES3
...
- Use lowercase driver names for the `--rendering-driver` command line argument.
2021-10-30 02:05:49 +02:00
..
export_plugin.cpp
Rename GLES2 driver to OpenGL to prepare for the upgrade to GLES3
2021-10-30 02:05:49 +02:00
export_plugin.h
Pass the correct
export_format
argument to locate the assets directory when exporting.
2021-10-11 08:24:21 -07:00
export.cpp
Rename GLES2 driver to OpenGL to prepare for the upgrade to GLES3
2021-10-30 02:05:49 +02:00
export.h
…
godot_plugin_config.cpp
clang-format: Disable alignment of operands, too unreliable
2021-10-28 15:19:35 +02:00
godot_plugin_config.h
…
gradle_export_util.cpp
clang-format: Disable alignment of operands, too unreliable
2021-10-28 15:19:35 +02:00
gradle_export_util.h
Add GLES2 2D renderer + Linux display manager
2021-10-30 02:05:48 +02:00