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cf45fa7f36664cec2ec8960cdedbd3ffed204403
godot
/
modules
/
assimp
History
Rémi Verschelde
b40f3f9740
Style: Sync other changes from new fix_style.sh and clang_format.sh
2020-07-24 10:39:18 +02:00
..
config.py
SCons: Format buildsystem files with psf/black
2020-06-10 15:30:52 +02:00
editor_scene_importer_assimp.cpp
Removed variables and #include in EditorSceneImporterAssimp::import_scene that became unused after the recent commit ec1bf96(
#39363
).
2020-06-10 15:30:52 +02:00
editor_scene_importer_assimp.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
godot_update_assimp.sh
…
import_state.h
Respect 'mesh compression' editor import option in Assimp (ie. FBX) and glTF importers
2020-05-28 15:28:47 -07:00
import_utils.h
Style: Sync other changes from new fix_style.sh and clang_format.sh
2020-07-24 10:39:18 +02:00
register_types.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
register_types.h
Adding missing include guards to header files identified by LGTM.
2020-03-25 11:38:54 +01:00
SCsub
SCons: Format buildsystem files with psf/black
2020-06-10 15:30:52 +02:00