Logo
Explore Help
Sign In
northern-lighthouse/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
d009aa4d022ca72c247c70dddfd219548b3111fb
godot/modules/lightmapper_rd
History
Anilforextra c9f5d88f3a Use fill() to fill an entire image instead of setting pixels individually.
2022-01-08 17:43:15 +05:45
..
config.py
…
lightmapper_rd.cpp
Use fill() to fill an entire image instead of setting pixels individually.
2022-01-08 17:43:15 +05:45
lightmapper_rd.h
…
lm_blendseams.glsl
…
lm_common_inc.glsl
…
lm_compute.glsl
…
lm_raster.glsl
…
register_types.cpp
…
register_types.h
…
SCsub
…
Powered by Gitea Version: 1.24.1 Page: 2909ms Template: 101ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API