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d2ef3bf8a6bfd01dc327fc0fb7ef631fc7457a8d
godot/scene
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Olivier Bombardier c988deb3b1 Fix has_filter of AnimationNode not being called in scripts
2022-08-21 17:37:59 -04:00
..
2d
Backport fixes to documentation for paths, curves and navigation servers
2022-08-19 15:52:03 +03:00
3d
Fix free(RID) abuse by various classes
2022-08-11 02:31:00 +08:00
animation
Fix has_filter of AnimationNode not being called in scripts
2022-08-21 17:37:59 -04:00
audio
Fix crash when passing null to AudioStreamPlayer::set_stream()
2022-04-03 12:52:17 +02:00
debugger
Fix incorrect encoding used in _error_handler functions
2022-05-22 18:56:41 +08:00
gui
Tree: Don't draw selection background of individual cells in Row mode
2022-08-09 17:07:53 +08:00
main
Merge pull request #48157 from madmiraal/fix-46438-3.x
2022-08-05 22:37:17 +02:00
resources
Backport fixes to documentation for paths, curves and navigation servers
2022-08-19 15:52:03 +03:00
property_utils.cpp
…
property_utils.h
…
register_scene_types.cpp
Add TorusMesh
2022-08-07 12:42:24 +02:00
register_scene_types.h
Code quality: Fix header guards consistency
2022-07-25 14:53:37 +02:00
scene_string_names.cpp
Node: Rename child_exited_tree to child_exiting_tree
2022-06-20 15:00:09 +02:00
scene_string_names.h
Node: Rename child_exited_tree to child_exiting_tree
2022-06-20 15:00:09 +02:00
SCsub
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