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d3cd48cb510abc363b97cfbb3d3ac462661dbe60
godot/modules/camera
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Thaddeus Crews 5db0aab505 Merge pull request #104857 from shiena/feature/discovery-continuity-camera
macOS: Allow users to select Continuity Camera
2025-05-13 16:22:12 -05:00
..
buffer_decoder.cpp
…
buffer_decoder.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
camera_feed_linux.cpp
Remove implicit conversions from String, Char16String and CharString to data pointers. Make conversions to StrRange implicit to aid transition.
2025-01-17 17:31:58 +01:00
camera_feed_linux.h
Add and require GDSOFTCLASS for Object subclasses that want to cast but do not use GDCLASS.
2025-03-31 20:49:50 +02:00
camera_linux.cpp
linux: respect order of device list when enumerating camera feeds
2025-04-24 17:00:15 -04:00
camera_linux.h
Deactivate the CameraServer by default.
2025-03-21 07:58:57 +01:00
camera_macos.h
Add and require GDSOFTCLASS for Object subclasses that want to cast but do not use GDCLASS.
2025-03-31 20:49:50 +02:00
camera_macos.mm
feat: Allow users to select Continuity Camera
2025-04-01 20:15:20 +09:00
camera_win.cpp
Set clang-format RemoveSemicolon rule to true
2024-10-25 13:49:43 -04:00
camera_win.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
config.py
Make Godot compile on FreeBSD
2024-12-05 12:33:55 -04:00
register_types.cpp
…
register_types.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
SCsub
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