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d645b80e468da7c8dcf8d55aec96f860dd64eaec
godot
/
modules
/
gdscript
History
Ruslan Mustakov
61ddf52983
Add NIL_IS_VARIANT usage to few definitions
...
The missing usage flag led to GDNative API descriptions containting arguments with "void" type.
2017-10-05 18:51:22 +07:00
..
config.py
…
gd_compiler.cpp
Move Variant::evaluate() switch to computed goto
2017-09-17 22:49:23 +02:00
gd_compiler.h
Dead code tells no tales
2017-08-27 22:13:45 +02:00
gd_editor.cpp
Properly allow completion on variable initializer arguments,
closes
#9359
2017-09-29 19:43:31 -03:00
gd_function.cpp
Add NIL_IS_VARIANT usage to few definitions
2017-10-05 18:51:22 +07:00
gd_function.h
…
gd_functions.cpp
Changed/Added descriptions in @GDScript. Added examples. Fixed return types of two … (
#11146
)
2017-09-12 15:00:29 +02:00
gd_functions.h
…
gd_parser.cpp
Move Variant::evaluate() switch to computed goto
2017-09-17 22:49:23 +02:00
gd_parser.h
…
gd_script.cpp
Dead code tells no tales
2017-08-27 22:13:45 +02:00
gd_script.h
Fixes language overridden external editors
2017-09-03 21:23:36 +02:00
gd_tokenizer.cpp
Dead code tells no tales
2017-08-27 22:13:45 +02:00
gd_tokenizer.h
…
register_types.cpp
Dead code tells no tales
2017-08-27 22:13:45 +02:00
register_types.h
…
SCsub
…