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d8f5dcbf560f2bbdaaf010d8f93aba339f7e1595
godot/core/string
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Bastiaan Olij a479f5af22 Improve logic for detecting and tracking extensions
2022-11-24 21:48:16 +11:00
..
char_range.inc
…
char_utils.h
…
locales.h
…
node_path.cpp
…
node_path.h
…
optimized_translation.cpp
[Font] Add an import option to pre-render all glyphs required for the translation.
2022-11-10 10:43:15 +02:00
optimized_translation.h
[Font] Add an import option to pre-render all glyphs required for the translation.
2022-11-10 10:43:15 +02:00
print_string.cpp
…
print_string.h
…
SCsub
…
string_buffer.h
…
string_builder.cpp
…
string_builder.h
…
string_name.cpp
…
string_name.h
…
translation_po.cpp
[Font] Add an import option to pre-render all glyphs required for the translation.
2022-11-10 10:43:15 +02:00
translation_po.h
[Font] Add an import option to pre-render all glyphs required for the translation.
2022-11-10 10:43:15 +02:00
translation.cpp
[Font] Add an import option to pre-render all glyphs required for the translation.
2022-11-10 10:43:15 +02:00
translation.h
[Font] Add an import option to pre-render all glyphs required for the translation.
2022-11-10 10:43:15 +02:00
ucaps.h
…
ustring.cpp
Improve logic for detecting and tracking extensions
2022-11-24 21:48:16 +11:00
ustring.h
Improve logic for detecting and tracking extensions
2022-11-24 21:48:16 +11:00
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