Logo
Explore Help
Sign In
northern-lighthouse/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
dcad6fbf9cf2fed4b2c8a49ec07465d2dbde92f7
godot/modules/gltf/doc_classes
History
Rémi Verschelde c40020513a Merge pull request #72440 from V-Sekai/gltf_embed_as_uncompressed
gltf: Add GLTFHandleBinary::HANDLE_BINARY_EMBED_AS_UNCOMPRESSED
2023-02-01 12:10:13 +01:00
..
EditorSceneFormatImporterBlend.xml
…
EditorSceneFormatImporterFBX.xml
…
EditorSceneFormatImporterGLTF.xml
…
GLTFAccessor.xml
…
GLTFAnimation.xml
…
GLTFBufferView.xml
…
GLTFCamera.xml
…
GLTFDocument.xml
Add remove immutable tracks option to glTF importer
2023-01-30 08:57:27 +09:00
GLTFDocumentExtension.xml
Use enum instead of int in virtual methods return type
2023-01-31 19:06:49 +01:00
GLTFDocumentExtensionConvertImporterMesh.xml
…
GLTFLight.xml
…
GLTFMesh.xml
…
GLTFNode.xml
Add a way to store additional data in GLTFState and GLTFNode
2022-10-15 12:04:36 -05:00
GLTFSkeleton.xml
…
GLTFSkin.xml
…
GLTFSpecGloss.xml
…
GLTFState.xml
gltf: Add GLTFHandleBinary::HANDLE_BINARY_EMBED_AS_UNCOMPRESSED
2023-02-01 01:42:36 -08:00
GLTFTexture.xml
…
GLTFTextureSampler.xml
…
Powered by Gitea Version: 1.24.1 Page: 1492ms Template: 83ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API