Logo
Explore Help
Sign In
northern-lighthouse/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
dcdf59cd7396c0f5c47af78639bc60acf96273fa
godot/core/os
History
Daniel Kolesa 3a84a64d2f Add support for PowerPC family
2021-11-01 22:25:53 +01:00
..
keyboard.cpp
Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods
2021-05-07 14:00:50 -06:00
keyboard.h
Use Key enum instead of plain integers
2021-08-10 16:26:55 -05:00
main_loop.cpp
Replace BIND_VMETHOD by new GDVIRTUAL syntax
2021-08-22 08:23:58 -03:00
main_loop.h
Replace BIND_VMETHOD by new GDVIRTUAL syntax
2021-08-22 08:23:58 -03:00
memory.cpp
…
memory.h
Remove unimplemented methods
2021-10-21 18:44:25 +01:00
midi_driver.cpp
Use mouse and joypad enums instead of plain integers
2021-06-20 11:54:24 -04:00
midi_driver.h
…
mutex.cpp
…
mutex.h
…
os.cpp
Add support for PowerPC family
2021-11-01 22:25:53 +01:00
os.h
[macOS] Add create_instance function to spawn editor copies.
2021-11-01 11:48:23 +02:00
pool_allocator.cpp
…
pool_allocator.h
Fix various typos with codespell
2021-07-25 11:21:51 +02:00
rw_lock.h
…
SCsub
…
semaphore.h
…
spin_lock.h
…
thread_safe.h
…
thread.cpp
Fix Platform Thread Override
2021-09-29 15:38:04 -03:00
thread.h
Fix Platform Thread Override
2021-09-29 15:38:04 -03:00
threaded_array_processor.h
…
time.cpp
Add Time singleton
2021-06-11 09:32:39 -04:00
time.h
Add Time singleton
2021-06-11 09:32:39 -04:00
Powered by Gitea Version: 1.24.1 Page: 1458ms Template: 90ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API