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dcf158703e04fa69a16273681d30af6fba3a00a3
godot/modules/websocket
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Fabio Alessandrelli 50763ecac4 Fix EMWSClient::get_connection_status(), try catch
(cherry picked from commit ebeeb67224)
2020-02-18 14:20:34 +01:00
..
doc_classes
Disable Nagle's algorithm for WebSocket TCP.
2020-01-28 14:10:46 +01:00
config.py
…
emws_client.cpp
Fix EMWSClient::get_connection_status(), try catch
2020-02-18 14:20:34 +01:00
emws_client.h
…
emws_peer.cpp
Fix EMWSClient::get_connection_status(), try catch
2020-02-18 14:20:34 +01:00
emws_peer.h
Disable Nagle's algorithm for WebSocket TCP.
2020-01-28 14:10:46 +01:00
emws_server.cpp
…
emws_server.h
…
packet_buffer.h
…
register_types.cpp
…
register_types.h
…
SCsub
…
websocket_client.cpp
…
websocket_client.h
…
websocket_macros.h
…
websocket_multiplayer_peer.cpp
…
websocket_multiplayer_peer.h
…
websocket_peer.cpp
Disable Nagle's algorithm for WebSocket TCP.
2020-01-28 14:10:46 +01:00
websocket_peer.h
Disable Nagle's algorithm for WebSocket TCP.
2020-01-28 14:10:46 +01:00
websocket_server.cpp
…
websocket_server.h
…
wsl_client.cpp
Disable Nagle's algorithm for WebSocket TCP.
2020-01-28 14:10:46 +01:00
wsl_client.h
…
wsl_peer.cpp
Disable Nagle's algorithm for WebSocket TCP.
2020-01-28 14:10:46 +01:00
wsl_peer.h
Disable Nagle's algorithm for WebSocket TCP.
2020-01-28 14:10:46 +01:00
wsl_server.cpp
Disable Nagle's algorithm for WebSocket TCP.
2020-01-28 14:10:46 +01:00
wsl_server.h
…
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