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dd26ecdd31c01ab02a64b589fa169dbba6c124d5
godot
/
modules
/
gdscript
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Micky
dd26ecdd31
Rename CONNECT_ONESHOT TO CONNECT_ONE_SHOT
...
For consistency. Every other exposed `one_shot` is spaced out like this.
2022-09-06 19:00:33 +02:00
..
doc_classes
Rename
or_lesser
range property hint to
or_less
2022-09-02 19:08:20 +02:00
editor
Fixed a case for global function highlighting
2022-08-31 23:12:23 +02:00
icons
…
language_server
…
tests
…
config.py
…
gdscript_analyzer.cpp
Merge pull request
#65065
from Atlinx/fix/65010_enum-doesnt-show-up
2022-08-31 16:51:53 +02:00
gdscript_analyzer.h
…
gdscript_byte_codegen.cpp
…
gdscript_byte_codegen.h
…
gdscript_cache.cpp
…
gdscript_cache.h
…
gdscript_codegen.h
…
gdscript_compiler.cpp
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gdscript_compiler.h
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gdscript_disassembler.cpp
…
gdscript_editor.cpp
Rename
or_lesser
range property hint to
or_less
2022-09-02 19:08:20 +02:00
gdscript_function.cpp
…
gdscript_function.h
…
gdscript_lambda_callable.cpp
…
gdscript_lambda_callable.h
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gdscript_parser.cpp
Remove old syntax for custom class icon
2022-09-02 22:06:47 +02:00
gdscript_parser.h
…
gdscript_rpc_callable.cpp
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gdscript_rpc_callable.h
…
gdscript_tokenizer.cpp
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gdscript_tokenizer.h
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gdscript_utility_functions.cpp
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gdscript_utility_functions.h
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gdscript_vm.cpp
Rename CONNECT_ONESHOT TO CONNECT_ONE_SHOT
2022-09-06 19:00:33 +02:00
gdscript_warning.cpp
…
gdscript_warning.h
…
gdscript.cpp
…
gdscript.h
…
register_types.cpp
Add support for scene/resource customization in export plugins
2022-09-01 11:16:00 +02:00
register_types.h
…
SCsub
…