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de9cdfea4bd9f2e4b9159b1be6cccddca26602e7
godot
/
modules
/
lightmapper_rd
History
Thaddeus Crews
324512e11c
Style: Replace header guards with
#pragma once
2025-03-07 17:33:47 -06:00
..
config.py
…
lightmapper_rd.cpp
Lightmapper: Expose the JNLM denoiser region size in the project settings
2025-02-13 12:00:51 +01:00
lightmapper_rd.h
Style: Replace header guards with
#pragma once
2025-03-07 17:33:47 -06:00
lm_blendseams.glsl
…
lm_common_inc.glsl
…
lm_compute.glsl
…
lm_raster.glsl
…
register_types.cpp
Decrease default Max Rays per Pass setting to 4 to fix some lightmapping crashes
2025-02-06 14:36:23 +01:00
register_types.h
Style: Replace header guards with
#pragma once
2025-03-07 17:33:47 -06:00
SCsub
…