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dec2a121a93ae2b601f5c4e856378ae4bb6c007a
godot/core/string
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Aaron Franke b1f5e9fe3a Rename internal is_ascii_char to is_ascii_alphabet_char
2024-04-20 02:36:41 -07:00
..
char_range.inc
Add Unicode support to String.to_*_case() methods
2024-02-22 13:58:46 +03:00
char_utils.h
Rename internal is_ascii_char to is_ascii_alphabet_char
2024-04-20 02:36:41 -07:00
locales.h
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node_path.cpp
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node_path.h
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optimized_translation.cpp
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optimized_translation.h
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print_string.cpp
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print_string.h
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SCsub
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string_buffer.h
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string_builder.cpp
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string_builder.h
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string_name.cpp
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string_name.h
Remove _HashUnion from StringName
2024-02-14 15:38:57 -05:00
translation_po.cpp
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translation_po.h
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translation.compat.inc
Fix some DEFVALs to use the right type
2024-02-23 01:50:18 +01:00
translation.cpp
Rename internal is_ascii_char to is_ascii_alphabet_char
2024-04-20 02:36:41 -07:00
translation.h
Add context support for editor property name i18n
2024-03-31 18:40:14 +08:00
ucaps.h
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ustring.cpp
Prefer family name in fonts' names table
2024-04-06 16:08:59 +08:00
ustring.h
Prefer family name in fonts' names table
2024-04-06 16:08:59 +08:00
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