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df2c2ca3c32468d73137eff82fa6861b4e97ae3d
godot/core/string
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Rémi Verschelde d7515dddaa Merge pull request #99815 from Ivorforce/string-name-not-equal-inline
Move StringName `!=` operator to the header file to make it inlineable.
2024-12-02 15:51:43 +01:00
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char_range.inc
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char_utils.h
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fuzzy_search.cpp
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fuzzy_search.h
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locales.h
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node_path.cpp
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node_path.h
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optimized_translation.cpp
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optimized_translation.h
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print_string.cpp
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print_string.h
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SCsub
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string_buffer.h
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string_builder.cpp
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string_builder.h
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string_name.cpp
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string_name.h
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translation_domain.cpp
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translation_domain.h
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translation_po.cpp
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translation_po.h
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translation_server.compat.inc
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translation_server.cpp
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translation_server.h
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translation.cpp
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translation.h
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ucaps.h
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ustring.cpp
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ustring.h
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