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df2c2ca3c32468d73137eff82fa6861b4e97ae3d
godot/servers/rendering/storage
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David House 6e9d31f602 Implemented multimesh_get_buffer_rd_rid function into RenderingServer.
Fixed style error.

Updated dummy mesh_storage to move from cpp to h the return of a blank Rid on _multimesh_get_buffer_rd_rid.
2024-11-14 15:52:08 -06:00
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camera_attributes_storage.cpp
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camera_attributes_storage.h
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compositor_storage.cpp
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compositor_storage.h
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environment_storage.cpp
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environment_storage.h
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light_storage.h
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material_storage.h
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mesh_storage.cpp
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mesh_storage.h
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particles_storage.h
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render_data.cpp
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render_data.h
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render_scene_buffers.cpp
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render_scene_buffers.h
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render_scene_data.cpp
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render_scene_data.h
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SCsub
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texture_storage.h
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utilities.cpp
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utilities.h
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variant_converters.h
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