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df3e9291c65d063684aed088b4dfd351508b3efb
godot/core/input
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Yelloween 98a23136d5 Fix missing event metadata in _input() with Input.parse_input_event()
Use merge_meta_from() for metadata copying.

Fixed include order

Removed unnecessary line
2024-12-06 22:08:16 +03:00
..
default_controller_mappings.h
…
gamecontrollerdb.txt
Sync controller mappings DB with SDL2 community repo [Nov 2024]
2024-11-15 21:56:25 -04:00
godotcontrollerdb.txt
…
input_builders.py
Style: Add WARNING: as new comment admonition
2024-09-25 09:44:42 -05:00
input_enums.h
…
input_event.cpp
Fix missing event metadata in _input() with Input.parse_input_event()
2024-12-06 22:08:16 +03:00
input_event.h
Revert "Fix InputEvent device id clash" and add a compatibility function
2024-11-20 09:18:55 +01:00
input_map.compat.inc
Changed the default deadzone value for new actions from 0.5 to 0.2
2024-10-01 16:47:44 +04:00
input_map.cpp
Merge pull request #90723 from Calinou/textedit-autocompletion-always-replace-if-not-shift
2024-11-27 10:47:24 -06:00
input_map.h
Revert "Fix InputEvent device id clash" and add a compatibility function
2024-11-20 09:18:55 +01:00
input.compat.inc
…
input.cpp
Use (r)find_char instead of (r)find for single characters
2024-11-17 10:02:18 +01:00
input.h
Add "Game" editor for better runtime debugging
2024-10-30 11:42:17 -03:00
SCsub
SCons: Add unobtrusive type hints in SCons files
2024-09-25 09:34:35 -05:00
shortcut.cpp
…
shortcut.h
…
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