Logo
Explore Help
Sign In
northern-lighthouse/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
dfdde2c59868fd86788944b35591ff4e11fb03bd
godot/modules/gdnavigation
History
Lightning_A e28fd07b2b Rename instance()->instantiate() when it's a verb
2021-06-19 20:49:18 -06:00
..
config.py
…
gd_navigation_server.cpp
Rename Transform to Transform3D in core
2021-06-03 07:30:01 -04:00
gd_navigation_server.h
Rename Transform to Transform3D in core
2021-06-03 07:30:01 -04:00
nav_map.cpp
Fix typos with codespell
2021-05-20 12:38:56 +02:00
nav_map.h
Allow Navigation to be more flexible
2021-03-15 15:58:59 +01:00
nav_region.cpp
Rename Transform to Transform3D in core
2021-06-03 07:30:01 -04:00
nav_region.h
Rename Transform to Transform3D in core
2021-06-03 07:30:01 -04:00
nav_rid.h
…
nav_utils.h
Allow Navigation to be more flexible
2021-03-15 15:58:59 +01:00
navigation_mesh_editor_plugin.cpp
…
navigation_mesh_editor_plugin.h
…
navigation_mesh_generator.cpp
Rename instance()->instantiate() when it's a verb
2021-06-19 20:49:18 -06:00
navigation_mesh_generator.h
Rename Transform to Transform3D in core
2021-06-03 07:30:01 -04:00
register_types.cpp
…
register_types.h
…
rvo_agent.cpp
…
rvo_agent.h
Initialize class/struct variables with default values in modules/
2021-02-08 10:57:18 +01:00
SCsub
…
Powered by Gitea Version: 1.24.1 Page: 2599ms Template: 169ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API