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e1c1bb03ea604f3ef15bcac0cd3aa330acb2f4a8
godot
/
platform
/
linuxbsd
History
bruvzg
15a9f94346
Add macOS DisplayServer implementation.
...
Change global menu to use Callable, add support for check items and submenus.
2020-03-26 16:24:05 +01:00
..
export
…
context_gl_x11.cpp
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context_gl_x11.h
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crash_handler_linuxbsd.cpp
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crash_handler_linuxbsd.h
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detect_prime_x11.cpp
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detect_prime_x11.h
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detect.py
…
display_server_x11.cpp
Add macOS DisplayServer implementation.
2020-03-26 16:24:05 +01:00
display_server_x11.h
Add macOS DisplayServer implementation.
2020-03-26 16:24:05 +01:00
godot_linuxbsd.cpp
…
joypad_linux.cpp
Refactored input, goes all via windows now.
2020-03-26 15:49:39 +01:00
joypad_linux.h
Refactored input, goes all via windows now.
2020-03-26 15:49:39 +01:00
key_mapping_x11.cpp
…
key_mapping_x11.h
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logo.png
…
os_linuxbsd.cpp
Refactored input, goes all via windows now.
2020-03-26 15:49:39 +01:00
os_linuxbsd.h
Refactored input, goes all via windows now.
2020-03-26 15:49:39 +01:00
pck_embed.ld
…
pck_embed.legacy.ld
…
platform_config.h
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platform_linuxbsd_builders.py
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SCsub
…
vulkan_context_x11.cpp
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vulkan_context_x11.h
…