Logo
Explore Help
Sign In
northern-lighthouse/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
e283fdfb595d34af3832e95c614e2a57743af00a
godot/modules/gltf/editor
History
Aaron Franke 924732772b GLTF: Preserve node visibility on import
2024-11-05 19:06:08 -08:00
..
editor_import_blend_runner.cpp
Fix .blend files with quotation marks in filename fail to import
2024-07-07 18:12:45 -04:00
editor_import_blend_runner.h
Fix .blend files with quotation marks in filename fail to import
2024-07-07 18:12:45 -04:00
editor_scene_exporter_gltf_plugin.cpp
GLTF: Preserve node visibility on import
2024-11-05 19:06:08 -08:00
editor_scene_exporter_gltf_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
editor_scene_exporter_gltf_settings.cpp
GLTF: Preserve node visibility on import
2024-11-05 19:06:08 -08:00
editor_scene_exporter_gltf_settings.h
GLTF: Preserve node visibility on import
2024-11-05 19:06:08 -08:00
editor_scene_importer_blend.cpp
GLTF: Add extract_path and extract_prefix settings
2024-11-04 19:28:33 -08:00
editor_scene_importer_blend.h
ResourceImporterScene: Replace animation bool with an import type string enum
2024-08-27 14:58:18 -07:00
editor_scene_importer_gltf.cpp
ResourceImporterScene: Replace animation bool with an import type string enum
2024-08-27 14:58:18 -07:00
editor_scene_importer_gltf.h
ResourceImporterScene: Replace animation bool with an import type string enum
2024-08-27 14:58:18 -07:00
Powered by Gitea Version: 1.24.1 Page: 1520ms Template: 6ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API