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e283fdfb595d34af3832e95c614e2a57743af00a
godot
/
servers
/
rendering
/
renderer_rd
/
shaders
/
environment
History
m-pranav-r
c12001a9dc
Fix incorrect depth comparison used to calculate volumetric fog shadowing
2024-10-16 14:55:41 +05:30
..
gi.glsl
…
SCsub
SCons: Add unobtrusive type hints in SCons files
2024-09-25 09:34:35 -05:00
sdfgi_debug_probes.glsl
…
sdfgi_debug.glsl
…
sdfgi_direct_light.glsl
…
sdfgi_integrate.glsl
…
sdfgi_preprocess.glsl
…
sky.glsl
Style: Apply new
clang-format
changes
2024-09-20 08:09:48 -05:00
volumetric_fog_process.glsl
Fix incorrect depth comparison used to calculate volumetric fog shadowing
2024-10-16 14:55:41 +05:30
volumetric_fog.glsl
Style: Apply new
clang-format
changes
2024-09-20 08:09:48 -05:00
voxel_gi_debug.glsl
…
voxel_gi_sdf.glsl
…
voxel_gi.glsl
…