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e41064388e67cc9bec320ee467757089b150bf20
godot/modules/mono/editor
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Raul Santos 1510f88ae1 C#: Ignore late bound methods in MustBeVariantAnalyzer
If symbol is late bound (as is the case when using `dynamic`) we can't obtain the symbol to analyze the usage of `[MustBeVariant]`.
2024-05-01 03:18:21 +02:00
..
Godot.NET.Sdk
C#: Ignore late bound methods in MustBeVariantAnalyzer
2024-05-01 03:18:21 +02:00
GodotTools
Fill copyright field in .csproj files
2024-04-26 11:41:04 +02:00
script_templates
Add two new COMSTR environment variables
2024-03-01 12:44:03 -06:00
bindings_generator.cpp
C#: Make internal properties and property accessors public (but hidden)
2024-03-29 20:36:04 +01:00
bindings_generator.h
C#: Make internal properties and property accessors public (but hidden)
2024-03-29 20:36:04 +01:00
code_completion.cpp
Extract ScriptInstance to simplify includes
2023-09-06 22:54:38 +02:00
code_completion.h
…
editor_internal_calls.cpp
Merge pull request #86676 from rune-scape/sparse-script-reload
2024-01-17 18:52:54 +01:00
editor_internal_calls.h
…
hostfxr_resolver.cpp
clang-tidy: Enforce modernize-use-nullptr
2024-03-12 10:59:53 -05:00
hostfxr_resolver.h
…
semver.cpp
…
semver.h
…
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