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e4fd2f003f986eeceb536dc993cc2dab263a4a94
godot
/
editor
/
debugger
History
Hendrik Brucker
9f8bbe43ee
Add profiler autostart indicator to EditorRunBar
2024-12-16 10:15:24 +01:00
..
debug_adapter
Add contains_char() for single-character 'contains' calls.
2024-12-06 20:23:35 +01:00
editor_debugger_inspector.cpp
…
editor_debugger_inspector.h
…
editor_debugger_node.cpp
…
editor_debugger_node.h
…
editor_debugger_server.cpp
…
editor_debugger_server.h
…
editor_debugger_tree.cpp
…
editor_debugger_tree.h
…
editor_expression_evaluator.cpp
Use
SceneStringName
in more places
2024-12-02 14:39:16 +01:00
editor_expression_evaluator.h
…
editor_file_server.cpp
…
editor_file_server.h
…
editor_performance_profiler.cpp
Merge pull request
#99113
from MewPurPur/tweak-debugger-sizings
2024-11-29 22:47:02 +01:00
editor_performance_profiler.h
…
editor_profiler.cpp
Add profiler autostart indicator to EditorRunBar
2024-12-16 10:15:24 +01:00
editor_profiler.h
…
editor_visual_profiler.cpp
Add profiler autostart indicator to EditorRunBar
2024-12-16 10:15:24 +01:00
editor_visual_profiler.h
…
script_editor_debugger.cpp
[Scene] Add
SceneStringName::FlatButton
2024-12-10 11:12:26 +03:00
script_editor_debugger.h
…
SCsub
…