Logo
Explore Help
Sign In
northern-lighthouse/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
e5f7ec0c3070f800fc088409e277d3d50741c3ae
godot/modules/lightmapper_rd
History
Thaddeus Crews 324512e11c Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
..
config.py
…
lightmapper_rd.cpp
Lightmapper: Expose the JNLM denoiser region size in the project settings
2025-02-13 12:00:51 +01:00
lightmapper_rd.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
lm_blendseams.glsl
…
lm_common_inc.glsl
Add a supersampling option to LightmapGI
2025-01-07 18:44:59 +01:00
lm_compute.glsl
Fix over saturated static colored lights
2025-02-04 19:45:36 +02:00
lm_raster.glsl
…
register_types.cpp
Decrease default Max Rays per Pass setting to 4 to fix some lightmapping crashes
2025-02-06 14:36:23 +01:00
register_types.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
SCsub
…
Powered by Gitea Version: 1.24.1 Page: 1707ms Template: 6ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API