This website requires JavaScript.
Explore
Help
Sign In
northern-lighthouse
/
godot
Watch
1
Star
0
Fork
0
You've already forked godot
Code
Issues
Pull Requests
Actions
Packages
Projects
Releases
Wiki
Activity
Files
e6d166344b5d6b0b475e56e98c676e636dbc2001
godot
/
servers
/
rendering
/
renderer_rd
/
environment
History
Yufeng Ying
4f4031a675
Replace size() == 0 with is_empty().
2025-04-02 19:18:43 +08:00
..
fog.cpp
Use
resize_zeroed
instead of
resize
then
fill(0)
in several places.
2025-03-14 12:09:39 +01:00
fog.h
Style: Replace header guards with
#pragma once
2025-03-07 17:33:47 -06:00
gi.cpp
Replace size() == 0 with is_empty().
2025-04-02 19:18:43 +08:00
gi.h
Style: Replace header guards with
#pragma once
2025-03-07 17:33:47 -06:00
SCsub
…
sky.cpp
Pass angular diameter into light size constants for sky shaders.
2025-01-23 17:32:44 -08:00
sky.h
Style: Replace header guards with
#pragma once
2025-03-07 17:33:47 -06:00