Logo
Explore Help
Sign In
northern-lighthouse/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
e82a237f9998aecc7bd5fa7e77ebcba87e1b4e2c
godot/servers/extensions
History
Ricardo Buring ff4e72a0bc PhysicsServer2D and PhysicsServer3D: make body_set_state_sync_callback take a Callable
Prefer Callable to a C-style callback. This is helpful for GDExtension.
2022-09-15 15:09:23 +02:00
..
physics_server_2d_extension.cpp
PhysicsServer2D and PhysicsServer3D: make body_set_state_sync_callback take a Callable
2022-09-15 15:09:23 +02:00
physics_server_2d_extension.h
PhysicsServer2D and PhysicsServer3D: make body_set_state_sync_callback take a Callable
2022-09-15 15:09:23 +02:00
physics_server_3d_extension.cpp
PhysicsServer2D and PhysicsServer3D: make body_set_state_sync_callback take a Callable
2022-09-15 15:09:23 +02:00
physics_server_3d_extension.h
PhysicsServer2D and PhysicsServer3D: make body_set_state_sync_callback take a Callable
2022-09-15 15:09:23 +02:00
SCsub
…
Powered by Gitea Version: 1.24.1 Page: 1323ms Template: 10ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API